


The 7th ring has 36 strongholds within 19840–21120 of the origin.The 6th ring has 28 strongholds within 16768–18048 of the origin.The 5th ring has 21 strongholds within 13696–14976 of the origin.The 4th ring has 15 strongholds within 10624–11904 of the origin.The 3rd ring has 10 strongholds within 7552–8832 of the origin.The 2nd ring has 6 strongholds within 4480–5760 of the origin.The 1st ring has 3 strongholds within 1408–2688 of the origin.In Java Edition, they generate in rings with the strongholds evenly spaced around the circle until the total of 128 is reached. Other strongholds will generate randomly throughout the world. In Pocket Edition, 3 strongholds generate within a ring of radius between 6 blocks. Strongholds may generate at bedrock level, cutting the bedrock. The game will not generate a stronghold partially above-ground: any portion above the ground layer will be replaced with air blocks, leaving a cutaway. The strongholds are generated at roughly equal angles from the centre point of the world (for instance, each stronghold in a ring of 3 is in the region of 120 degrees from the others, measured from the origin). Strongholds also may extend further in or out of that area. There is a limit of 128 strongholds per world (1 per world in Console Edition).Īll strongholds are located at random positions within rings, each ring with a certain radius from the origin – the point at x = 0, z = 0, not the world spawn, which may be a couple of hundred blocks away.
